Antrara Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest is rusty, silky, and of moderate length. This red eyed westerner is not easily forgotten.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born at the edge of vast plains. She was an athlete and attended two major summer competitions. She never won. Some 2 years later her spouse died after the birth of her son. Heartbroken, Antrara never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Attractive, Nature, In love. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Syllin Aloro, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. She is bristling with hidden weapons, mostly halberds and shortspears. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to make people angry or surprised. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Rich. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Smoky quartz (40 gp).
Oblar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Bounty Hunter uniform. He wears a Stetson hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Bounty Hunter job and began his own company from there.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Fargrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely grey suit with white socks and a vest with buckled shoes. With bright auburn hair and a scraggly beard. He has several tiny opal earrings on each ear.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Masseuse, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and expand his business
Ideals: Athletic, Opinionated. Bonds: Rich, Job, Nature. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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