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NPC Generator

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Advanced [show]


Tanglar Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his dagger. His blonde hair is greasy and uncared for. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Tanglar was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Military. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Tanglar Dudley, Male Half-Orc Bard 1
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 9 (-1)9 (-1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Silver holy symbol.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the north. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

John Chester, Male Human Cleric 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)11 (+0) 4 (-3)9 (-1)
Skills Investigation +2, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Kairon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a simple black robe with blue stripes complete with hood. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Religious, Mentor. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Kairon Grief, Male Tiefling Paladin 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1400 sp.


Social Check DCs


Rimmon Light, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His black unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Rimmon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly, Disease. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Rimmon Light, Male Tiefling Ranger 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 pp. 1 Disguise kit.


Social Check DCs

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