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NPC Generator

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Advanced [show]


Shadow Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with grey skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length beige fur. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Shadow was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To unite with her sister.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Shadow Grass, Female Tabaxi Warlock 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 6 (-2)12 (+1)
Skills Sleight of Hand +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 140 gp. Smoky quartz (80 gp).


Social Check DCs


Flame On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing the road beaten gear of a warrior. Her fur is beige and curly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Flame's homeland. Flame decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Optimist. Flaws: Addict, Racist. Bonds: In love, Immigrant. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Flame On the Water, Female Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Great Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. She keeps her long brown fur kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Great Wind, Female Tabaxi Barbarian 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)4 (-3) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 220 gp. 3 Antitoxin.


Social Check DCs


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the north. Cursed with unlife at a very young age, Pikar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Pikar Greenleaf, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. 4 Acid flasks.


Social Check DCs

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