Myria Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Antitoxin.
Senteq Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His hair is black and curly. His eyes are amber and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Senteq is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and an old rival family wants him found
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Rich. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Silent Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Cook does, and she perpetually has her quarterstaff ready. Her brown fur is lengthy and is close to two feet long. Her eyes are green and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Silent was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Silent's father didn't care for her much, and the feeling was mutual. She has worked as a Cook like her father before her.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Tiger eye turquoise (14 gp). 2 Smokesticks.
Ethereal Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a pastel coat over a black low-cut shirt, and a broad hat upon his head. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are copper and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. Ethereal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Ethereal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!