Manea Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her long blue hair kept up in a rat tail. Her eyes are black and she is always smoking a pipe.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Manea grew up listening to her father's many stories. Manea was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Musical instrument.
Seddit Generous, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tattered old clothes. Her hair is dark red and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Carpenter, Seddit learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Carpenter for hire.
Motivation: Expand her business.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 250 gp. 1 Masterwork Common Melee.
Wrenn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple blue robe with green stripes complete with hood. His head has been shaved. His eyes are amber and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. Through the years after Wrenn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wrenn's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Ideals: Justice, Opinionated. Flaws: Ugly, Disease, Antagonistic. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 300 gp.
Malmûg Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure; and he is greedy
Bonds: Rich, Adventurer, Family, Mentor. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
