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NPC Generator

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Advanced [show]


Uraim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey leather gloves, a grey jacket, and tight pants. His hair is black and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Uraim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Military. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Uraim Eversharp, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Athletics -1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 80 gp.


Social Check DCs


Mardred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a grey tunic with white highlights, and long grey pants that bunch up around her shoes, marred by beers. Her black hair is lengthy and is close to two feet long. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with music.

History: Mardred lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Doctor and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Joker, Artistic. Flaws: Ugly, Addict. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Mardred Silverstone, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)6 (-2) 10 (+0)3 (-4)
Skills History +0, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Edge Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bristling with hidden weapons, mostly hand crossbows and daggers. Her yellow fur is smooth and relatively long. Her fierce amber eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also has developed a complete distrust of the Dilettante profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. She has achieved small success as a Laborer.

Motivation: She seems to be bored by most things; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Selfish, Mundane. Bonds: Poor, Criminal record, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Edge Timber, Female Tabaxi Adept 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)5 (-3) 6 (-2)16 (+3)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Chrysoberyl (80 gp).


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: The child of a Animal Trainer, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Insane, Insomniac. Bonds: Nature. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Tinley, Male Human Fighter 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 300 sp. Bloodstone (30 gp).


Social Check DCs

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