Nikki Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears baggy red pantaloons and a yellow scarf, and her gloved hand is found clutching a glaive. Her blonde hair is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Server mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and to reunite with her absent mother
Ideals: Philantrophist. Flaws: Shy, Disease, Mundane. Bonds: Family. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Freshwater pearl (4 gp).
Peter Melancon, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears grey cloth garments or leather armor. His auburn hair is kept up in a ponytail inside a broad hat. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of men and trembles around them
History: He was raised in a island tribe. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Shy, Fearful. Bonds: Nature. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 4 (-3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Emeny Staurheim, Female Human [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her skin is fair and her fingers are delicate and long. She has done her best to style her brown hair to look like a famous performer. Her face is scarred and worn.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her father raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Immigrant, Nature. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Hobart TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He's looking for his big break; and he wants to get laid
Ideals: Athletic. Bonds: Attractive, Immigrant, Military, Adventurer, Has a crush. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!