Agatha Clifford, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair has been sun bleached extensively. She has blue eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make her almost putty in your hands.
History: The child of northern immigrants she idolized her mother. Agatha was born on a far northern desert where she grew up under the tutelage of her mother, an expert Barrister. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic, Selfish, Ugly. Bonds: Immigrant, Religious. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Avice Melancon, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She carries with her a set of sais on her belt, each one with a jet on the hilt. Her head has been shaved. Her eyes are a pleasant gray.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Sold as a small child to a slaver, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Avice managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Mentor, Criminal record. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Eye agate (6 gp).
Giselle Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Her long brown hair is drawn into a two foot long braid. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with singing.
History: The child of a Blacksmith, who enjoyed hunting, Giselle was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Moonstone (50 gp).
Ekemon Weary, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears many layers of old clothing at all times. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. Ekemon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ekemon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Military, Criminal record. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
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