Menny Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this woman is dressed in an above average manner. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is lazy and tries to find solutions quickly.
History: She was born at the edge of vast desert. Menny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and money/treasure
Ideals: Justice. Flaws: Lazy. Bonds: Attractive, Poor, Nature. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 380 gp.
Bharash Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man is dressed in an above average manner. He keeps his green crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across
History: Bharash was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He seems to be bored by most things; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Family. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 180 gp. An abacus with copper, silver and gold markers (40 gp). Finely wrought small gold bracelet (50 gp). Solid gold idol (200 gp).
Lagazi Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy white dress. Her black hair is lengthy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She takes great joy in being the best Architect in town.
History: She was born at the edge of vast mountains. She was an apprentice working in her father's forge. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new architect responsibilities is difficult
Flaws: Addict, Secretive. Bonds: Attractive, Enemies, Job, Nature. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Masterwork Common Ranged Weapon.
Right-Handed Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his pickaxe, he is not a threatening figure. His fur is gray, silky, and of moderate length. His eyes are hazel.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp. Amber (60 gp). Peridot (20 gp). Iolite (20 gp).
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