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NPC Generator

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Advanced [show]


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean pastel cloak covering his clean studded leather. He sports a flattop fur cut. His eyes are yellow.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: Shivering was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and to reunite with his absent father

Flaws: Sensitive, Shy, Mundane. Bonds: Family, Job. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Shivering Thunder, Male Tabaxi Bard 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan tunic with violet highlights, and long brown pants that bunch up around his shoes. His chestnut hair is still thick. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Wrenn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Military, Religious, Mentor. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Warrior 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)6 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. White pearl (50 gp). 2 Tanglefoot bags.


Social Check DCs


Bathin Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He is bristling with hidden weapons, mostly greataxes and bastard swords. He sports a flattop hair cut. His white eyes lackadaisically let the world flow into them.

Personality: Bathin wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Logical. Bonds: Criminal record, Nature, Family. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Bathin Silence, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points -1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 5 (-3)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Claira Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has a large yellow mantle and cape that has been intricately interwoven into her white robe. Her black hair is thinning but still full. She has a dull look in her blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the south was not economically sound they moved to her current location. She tends to her Stylist job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Rich, Religious, Immigrant. Occupation: Stylist

Voice: German accent

Attributes [hide]

Claira Ariessus, Female Half-Elf Bard 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs

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