Quarion Floshem, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. He has a very tight haircut. He has blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Flaws: Secretive, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Ralf Alby, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with black and violet striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His eyes are hazel and catlike.
Personality: Eccentric and domineering, Ralf will drive conversation. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small desert village. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert, Athletic. Bonds: Family, Nature, Debt. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 4 (-3) | 5 (-3) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 250 gp. Eye agate (8 gp). Chalcedony (40 gp). Amethyst (150 gp). 3 Holy water.
Drusilia Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her silver hair up in a very large beehive style do. Her eyes are hazel and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Drusilia was born in the south. At a young age she loved to build and create. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants revenge against illithids; and to protect her home
Ideals: Persistence, Logical. Bonds: Family, Enemies, Guardian. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Gorga Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears a lot of dark rich colors, with gold accents. Her black hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is extraordinarily eccentric. A true patriot, Gorga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels kind of lost in life.
Flaws: Insane, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp. 1 Masterwork Uncommon Weapon.
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