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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Oriel Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her black hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Half-Elven culture. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Oriel was born the youngest of three triplets. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry her brother to traveling adventurers; and she is wracked by social anxiety

Ideals: Gifted, Entrepeneur. Flaws: Racist, Fearful. Bonds: Family. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Oriel Martell, Female Half-Elf Monk 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 5 (-3)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 7
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Dee Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long black hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: Calm and collected, she is a well trained Shepherd. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Family, Nature. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Dee Bigheart, Female Halfling Warrior 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Kallista Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a green vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blue hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Addict, Secretive. Bonds: Poor. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Kallista Sanity, Female Tiefling Cleric 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Azurite (7 gp). White pearl (50 gp). Obsidian (7 gp).


Social Check DCs


Arumawann Welber, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears a blue armored body suit, with a simple tan line shooting up and back down. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Arumawann was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Flaws: Shy. Bonds: Family, Job, In love. Occupation: Priest

Voice: American accent

Attributes [hide]

Arumawann Welber, Male Gnome Druid 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. Obsidian (16 gp).


Social Check DCs

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