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NPC Generator

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Advanced [show]


Mreksh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. His rusty crest has been sun bleached extensively. His eyes are red and beady.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mreksh Ebynichtomonis, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Tordrid Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. Her fierce hazel eyes like to dwell on things.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can't help but pocket interesting objects she comes across

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Navigator, but she got bored and became a Weaver. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the west; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Poor, Job. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Tordrid Rumnaheim, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Coral (80 gp).


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He keeps his white fur in a pixie cut. He has gleaming, smiling amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. River is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Adventurer, Family, Religious, Mentor. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

River Mist, Male Tabaxi Warrior 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. Rock crystal (50 gp). Iolite (50 gp). Blue quartz (10 gp). 1 Buckler.


Social Check DCs


Rolf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. His hair, while still mostly auburn, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Rolf Bradshaw, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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