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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Furrele Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying copper crest a little too much giving a sharp copper color. Her gold eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful brothel owner made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying brother.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Gifted, Logical. Bonds: Attractive, Mentor. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Furrele Grrrmmballhyst, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Interpreter, who enjoyed hunting, Halimath was taken on many hunting expeditions. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Halimath Hanali, Male Elf Ranger 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Tourmaline (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Marigold Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is typically in her Animal Trainer uniform. She sports a flattop hair cut. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Marigold was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 9 years.

Motivation: To be a Carter again; and sabotage a competitor

Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Job, Attractive. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marigold Tallfellow, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Pelt Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown fur is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. Through the years after Pelt was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pelt's father didn't care for him much, and the feeling was mutual. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Mentor. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Pelt Treat, Male Tabaxi Monk 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1200 sp.


Social Check DCs

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