Ubada Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on her belt. Her silver hair is thinning but still full. Her blue eyes have a joyful gleam in them most of the time.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in the east. When Ubada reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Mundane. Bonds: Family, Attractive, Immigrant, Military. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Balam Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long black hair is drawn into a two foot long braid. He has a dull look in his silver eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Entrepeneur, Athletic. Flaws: Greedy. Bonds: Adventurer, Mentor. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Blue quartz (5 gp).
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey cloak and cross-gartered yellow stockings. He has wavy white hair. His green eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Priest, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Miner.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Orc
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Wiggens Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Marshal. His blonde hair has been sun bleached extensively. This hazel eyed southerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wiggens is combative with any and all who dare try his patience in the slightest.
History: The child of a Bowyer, who enjoyed hunting, Wiggens was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp. Eye agate (13 gp).
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