Medrash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has done his best to style his rusty crest to look like a famous performer. He has gold eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Medrash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Medrash decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Citrine (80 gp).
Donella Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears baggy blue pantaloons and a green scarf. She is tall, broad shouldered and powerfully built. Her brown hair is greasy and uncared for. She has gleaming, smiling amber eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Energy wise she seems alert and responsive.
History: Donella hails from a village terrorized by drow. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by drow. Donella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Someone believes her a fraud; and many drow want her driven away
Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Katherine Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears silk and lounges about seductively. Her moppish chestnut hair is in a traditional bowl cut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the west. She uses divination through singing.
History: Katherine was born in the west. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted necromantic powers by her dying sister.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent mother
Ideals: Pacifist, Gifted, Persistence. Flaws: PTSD. Bonds: Attractive. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Oda Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair, when down, is lengthy. Her violet eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Oda studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Armorer for hire.
Motivation: To be a Fletcher again; and she has passion for adventuring and risk
Ideals: Optimist, Gifted. Bonds: Adventurer, Job. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
