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NPC Generator

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Advanced [show]


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white fur. She likes to wear brown tank tops with white skirt. She has a hunchback. She wears her white fur down. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She inherited the family business which she has now maintained for 8 years.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Religious. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Tricking Candle, Female Tabaxi Rogue 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Pink pearl (130 gp).


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, brown cloak. She has dyed her greying red fur a little too much giving a sharp red color. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast island. Lone liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.

Motivation: To be a Interpreter again; and she is unsatisfied with her job

Ideals: Professionalism, Philantrophist. Bonds: Nature, Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Lone In the Wind, Female Tabaxi Cleric 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Seddit Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. She keeps her long chestnut hair kept up in a rat tail. Her skin is flawless and her red eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of eastern immigrants she idolized her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Bonds: Attractive, Guardian, Immigrant, Debt, Rich. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Seddit Muse, Female Tiefling Barbarian 2
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Athletics +1, History +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Ortegar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His long golden hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with poetry.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Depressed. Bonds: Religious, Adventurer, Criminal record. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Ortegar Tallfellow, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)15 (+2) 11 (+0)6 (-2)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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