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NPC Generator

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Crampernap Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Crampernap Lingenhall, Male Gnome Bard 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20000 cp.


Social Check DCs


Aldous Hayley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His brown hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Aldous was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and money/treasure

Ideals: Persistence. Flaws: Fearful. Bonds: Religious, Rich, Guardian. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Aldous Hayley, Male Human Cleric 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. Red garnet (150 gp).


Social Check DCs


Andram Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green coat over a yellow low-cut shirt, and a feathered hat upon his head. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Bonds: Attractive, Immigrant, Nature. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Andram Elusive, Male Tiefling Ranger 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 6 (-2)15 (+2)
Skills Animal Handling +0, History +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Azza Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in an above average manner. She has styled her red hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she seems to be bored by most things

Flaws: Mundane, Impulsive. Bonds: Attractive, Rich. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Azza Beauty, Female Tiefling Warrior 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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