Fibblestib Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His black hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. During his travels, Fibblestib and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fibblestib discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fibblestib fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Chrysoberyl (120 gp).
Skirt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. He has a hunchback. His white fur is matted, messy, and big. This amber eyed northerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: Born to a pair of adventurers, Skirt grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Jasper (30 gp). Lapis lazuli (15 gp). Amethyst (110 gp).
Bimpnottin Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy tan dress. Her black hair is lengthy. Her green eyes dart from person to person to random spaces in the air.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Sold as a small child to a necromancer, Bimpnottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Bimpnottin reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the east
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Barendd Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in nunchaku use. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. Rhodochrosite (10 gp).
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