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NPC Generator

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Advanced [show]


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of magic around her neck, and a whip on her belt. She has moderate length yellow fur. Her ears are large.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village she learned the ways of the warrior from her mother. In her 10th year, her parents were killed by a giants raid, leaving Dynamic alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants; and someone believes her a fraud

Ideals: Fighting, Athletic. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Commoner 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He keeps his long black crest kept up in a rat tail. His gold eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Slave, Immigrant. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4

Possessions: 10 pp.


Social Check DCs


Sindri Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He has no hair. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sindri is combative with any and all who dare try his patience in the slightest.

History: Sindri hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. During his travels, Sindri and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sindri discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Sindri fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Enemies, Adventurer. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Sindri Maekkelferce, Male Gnome Rogue 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Jet (110 gp).


Social Check DCs


Ella Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She wears a fancy tan dress. She wears her black hair up. Her green eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Ella was born with her mother's beautiful face. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Revenge; and someone believes her a fraud

Flaws: Shy, Fearful. Bonds: Attractive, Adventurer, Has a crush, Enemies. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Ella Horcusporcus, Female Gnome Warrior 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs

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