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NPC Generator

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Advanced [show]


Nalaed Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large grey mantle and cape that has been intricately interwoven into her blue robe. She has chestnut hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the west, but her parents moved at a very young age to the north. Nalaed was born on a far western forest where she grew up under the tutelage of her father, an expert Banker. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker, Justice. Bonds: Attractive, Immigrant, Religious. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nalaed Rakankrak, Female Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Insane, Shy. Bonds: Mentor, Family. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Wrenn Garrick, Male Gnome Aristocrat 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Rieta Haste, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered red stockings. She has a moderate pudge and is not very fit. Her white hair is still thick. Her fierce black eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Butcher arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rieta took refuge in the old dungeon and found the beat up kukri and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Nature, Debt. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Rieta Haste, Female Tiefling Warlock 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Jezean Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'6". She wears a green shirt with thin black vertical stripes and blue pants. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Jezean Umbyrphrael, Female Dragonborn Adept 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)11 (+0) 10 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs

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