Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her right hand appears badly burned and disfigured. Her hair, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. A true patriot, Marastyr would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Ugly, PTSD. Bonds: Rich, Military, Has a crush. Occupation: Adventurer
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 gp.
Fabien Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and wants a kiss
Ideals: Entrepeneur, Philantrophist. Bonds: In love, Has a crush, Military. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Golden pearl (110 gp).
Enialis Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has no hair. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is content
Flaws: Ugly, Shy, Disease. Bonds: Military, Immigrant. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 6 (-2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
Possessions: 70 gp.
Gurdis Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are hazel.
Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Gurdis was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Religious, Has a crush, Adventurer. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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