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NPC Generator

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Advanced [show]


Valida Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her amber eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the west to a Fortune-teller, Valida learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and she has passion for adventuring and risk

Ideals: Disciplined, Opinionated. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Valida Rakankrak, Female Dwarf Paladin 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp.


Social Check DCs


Nicor Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His red hair is braided into rings. His eyes are white and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and revenge

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Poor. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Nicor Lithe, Male Tiefling Expert 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Wobbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, In love. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Wobbles Ironhide, Male Gnome Warrior 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)6 (-2) 15 (+2)7 (-2) 9 (-1)11 (+0)
Skills History +0, Persuasion +2
Senses Passive Perception 9
Languages Gnome
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2

Possessions: 6000 cp.


Social Check DCs


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is physically well-built. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bilbron took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Flaws: Insomniac, Fearful. Bonds: Attractive, Job, Nature. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Bilbron Scheppen, Male Gnome Bard 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)4 (-3) 9 (-1)14 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 260 gp.


Social Check DCs

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