Nimble In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red fur is kept up in a ponytail inside a broad hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 40 pp.
Shedinn Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He has dyed his greying red crest a little too much giving a sharp red color. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east to a Barrister, Shedinn learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He became a Barrister soon after.
Motivation: A need for knowledge about a nearby landmark; and he is greedy
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Job. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +2
Possessions: Just what you see.
Cora Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright red dresses and hats, she is not a threatening figure. She wears a deerstalker hat to cover her moderate length chestnut hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Cora was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.
Motivation: She's attracted to the PC; and to unite with her brother
Flaws: Antagonistic, Hedonist. Bonds: Family, Rich, Has a crush. Occupation: Barber
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 130 gp. Rock crystal (80 gp).
Glim Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Tailor uniform. He is tall, broad shouldered and powerfully built. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Glim was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Job, Attractive, Adventurer, Poor. Occupation: Tailor
Voice: German accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 14 (+2) | 4 (-3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 7000 cp.
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