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NPC Generator

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Advanced [show]


Mordai Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and green pants. He carries a battered crossbow and tarnished bow as well. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Criminal record. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Mordai Dignity, Male Tiefling Barbarian 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Jade Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Her white fur is kept up in a ponytail inside a feathered hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her father raised her in a mountain cabin. Jade liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Jade Moon, Female Tabaxi Aristocrat 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)7 (-2) 17 (+3)10 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Shifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries a battered greatsword and tarnished scythe as well. His yellow fur is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the north. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Pacifist. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Shifting Prim Posies, Male Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Einkil Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His moppish white hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. Einkil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Addict. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Einkil Balderk, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Citrine (20 gp). Red garnet (120 gp).


Social Check DCs

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