Fonkin Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears a tan armored body suit, with a simple pastel line shooting up and back down. His right leg appears badly burned and disfigured. He keeps his silver hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Average lock.
Conrad Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey wide-brimmed hat and grey clothes, and carries scythes. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Conrad hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many giants want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: PTSD. Bonds: Enemies, Rich, Adventurer, Criminal record. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Silk rope.
Naivara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her golden hair is lengthy. Her ears are large.
Personality: Naivara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Masseuse but believes her peers are too gung-ho.
History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Pacifist. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 3 (-4) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 5000 cp.
Leaf Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her clothes are grease stained in places. Her fur is lavender and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also hits on women, regardless of circumstances.
History: Leaf was born with her mother's beautiful face. Her childhood dream was to be a Masseuse, but she was a colossal failure. She moves from town to town, unable to find a place to settle.
Motivation: Wants her loneliness to end; and to be a masseuse again
Bonds: Poor, Immigrant, Attractive, Job, Has a crush. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 3 Tanglefoot bags.
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