Adrie Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large tan mantle and cape that has been intricately interwoven into her black robe. Her hair is black, silky, and of moderate length. She wears a mask on her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She never wears the same outfit twice, unless she absolutely has to.
History: Sold as a small child to a brothel owner, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Brewer and was forced into it by her family; and a strong sense of loyalty to tabaxi people
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Mentor, Family. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 4 (-3) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp.
Lone Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. He has styled his yellow fur well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Locksmith business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Large well-done wool tapestry (400 gp).
Ashgarn Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a pixie cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He takes great joy in being the best Jeweler in town.
History: Ashgarn was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ashgarn's homeland. Ashgarn decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Fighting. Bonds: Immigrant, Attractive, Has a crush, Job. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 4 (-3) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp. Large well-done wool tapestry (100 gp).
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dark leathers with embroidery. She wears a broad hat to cover her moderate length beige fur. Her hazel eyes lackadaisically let the world flow into them.
Personality: Three hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 7 (-2) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp.
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