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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nedda Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are likewise violet.

Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Nedda Littlefoot, Female Halfling Monk 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)7 (-2) 10 (+0)12 (+1)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Healer’s kit.


Social Check DCs


Damaia Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she likes to wear ponchos typically of a light green in addition to tight pants. She has styled her purple hair well, parting it to the right. Her gold unseeing eyes seem to look past you.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Damaia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damaia. She was granted divine powers by her dying brother.

Motivation: Human compassion; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Disease, Antagonistic, Lazy, Racist. Bonds: Criminal record. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Damaia Amuse, Female Tiefling Commoner 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Akmen Blame, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bellfounder soon after.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Akmen Blame, Male Tiefling Monk 1
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Riswynn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth she was tutored by a cruel and relentless mentor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Mentor, Religious. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Riswynn Bloodkith, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp. Citrine (80 gp). 5 Acid flasks.


Social Check DCs

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