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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear red clothing when he does not wear armor. His red hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 11 years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Gifted, Logical. Bonds: Job. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Warmwater, Male Halfling Expert 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)9 (-1) 11 (+0)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp. Coral (60 gp). Tourmaline (60 gp). 1 Half-Plate.


Social Check DCs


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears an entirely brown suit with green socks and a vest with buckled shoes. He has wavy red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Engraver like his mother before him.

Motivation: To be a Assassin again.

Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

River Mirror, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)9 (-1) 16 (+3)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Amûg Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. When Amûg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Amûg Kimberley, Male Half-Orc Paladin 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. His red hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: Beloril hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Enemies. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Beloril Foamtankard, Male Dwarf Monk 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)5 (-3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Red garnet (80 gp).


Social Check DCs

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