Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is lengthy. His brown unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Roofer, who enjoyed hunting, Uraim was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. During his travels, Uraim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Uraim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Uraim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp.
Giselle Brandon, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is generally shirtless and showing off her tattooed chest. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of drow once and for all.
History: Giselle was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Religious. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp.
Menny Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports black long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Shy, Disease, Racist. Bonds: Rich. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Lorm Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He prefers to wear black pants and tee shirts. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He has comitted a past crime that haunts him to this day; and a strong sense of loyalty to dragonborn people
Ideals: Artistic. Flaws: Racist, Lazy. Bonds: Slave. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 3 (-4) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
