Kassoon
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NPC Generator

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Advanced [show]


Ishte Madness, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a robe, a symbol of the sun god around her neck, and a monstrous two handed axe on her belt. She has styled her red hair well, parting it to the right. Her silver eyes peer out from beneath her wide-brimmed green hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast island. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Mentor. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Ishte Madness, Female Tiefling Monk 2
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 170 gp.


Social Check DCs


Kyle Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Jeweler, Kyle learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Kyle Ilphelkiir, Male Half-Elf Warlock 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 5 (-3)18 (+4) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Terran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 1 Climber’s kit.


Social Check DCs


Helja Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey armored body suit, with a simple yellow line shooting up and back down. Her hair is greying and her face has many wrinkles. She has gray eyes.

Personality: Helja speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Helja was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Fighting. Bonds: Attractive. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Helja Balderk, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Gurdis Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is tall, broad shouldered and powerfully built. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a slaver, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Mentor, Adventurer. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Gurdis Lutgehr, Female Dwarf Ranger 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 9 (-1)5 (-3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (110 gp).


Social Check DCs

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