Astaro Lust, Female Tiefling [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western woman is wearing colorful clothing, dressed as a Tailor. Her hair is dark red and very short. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She doesn't get along with people that don't share her tastes; and to protect her home
Ideals: Athletic, Disciplined, Impeccable. Bonds: Attractive, Poor, Guardian. Occupation: Tailor
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Tervaround Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them, and she perpetually has her quarterstaff ready. With bright brown hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a font of random trivia from the lore and stories she has discovered
History: She was born on a small isolated farm. Tervaround liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Logical. Flaws: Addict. Bonds: Nature. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Aline Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a falchion on her belt, and she perpetually has her falchion ready. Her white hair is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was always a brilliant, if unscrupulous mind. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Aline grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aline. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ilde Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length black hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Poor, Religious. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 11 (+0) | 4 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 200 gp. 6 Acid flasks. 1 Alchemist’s fire.
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