Serpent Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel painted combat armor at almost all times. She wears her brown fur down. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has decided she is irredeemable; and money/treasure
Ideals: Disciplined. Bonds: Attractive, Criminal record, Rich. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 6 (-2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1500 sp.
Arannis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: To be a Banker again; and many giants want him driven away
Ideals: Optimist. Bonds: Has a crush, Military, Job, Enemies. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. Red-brown spinel (140 gp). Tourmaline (140 gp). Tourmaline (140 gp). 1 Masterwork Common Ranged Weapon.
Gurdis Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her head has been shaved. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.
History: Gurdis was born the youngest of three triplets. In her 14th year, her parents were killed by a dire rats raid, leaving Gurdis alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 15 years.
Motivation: Many dire rats want her driven away; and she wants revenge against dire rats
Flaws: Ugly, Insomniac. Bonds: Rich, Job, Family, Enemies. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 20 gp.
Mûglûk Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has no hair. His thin eyebrows rest above his beady green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Mûglûk was born in the south. At a young age he loved to build and create. He found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Criminal record, Adventurer. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Common Melee.
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