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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Symma Reese, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair, when down, is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Attractive, Criminal record. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Symma Reese, Female Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 700 sp.


Social Check DCs


Tippletoe Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. She wears a broad hat to cover her moderate length red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the north. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Rich. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Tippletoe Lingenhall, Female Gnome Commoner 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Three Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple violet line shooting up and back down. He has no fur. This green eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Three Blossom, Male Tabaxi Warlock 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 40 pp. 1 Silk rope.


Social Check DCs


Abad Light, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'0". He is typically in his Barber uniform, and his gloved hand is found clutching a sai. His purple hair is still thick. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south his family was never financially stable. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Shy, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Abad Light, Male Tiefling Rogue 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp.


Social Check DCs

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