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NPC Generator

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Advanced [show]


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan cloak and cross-gartered green stockings. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of western immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Frouse Wildwander, Male Gnome Expert 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Jet (140 gp).


Social Check DCs


Eiravel Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Criminal record, Adventurer. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Eiravel Iranapha, Male Half-Elf Monk 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. Azurite (6 gp). Bloodstone (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Pandjed Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso. His brass crest is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Job, Rich. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Pandjed Kimbatuul, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Dimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Poor, Adventurer, Mentor, Job. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Dimble Bafflestone, Male Gnome Bard 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 4000 cp.


Social Check DCs

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