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NPC Generator

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Lvl.
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Seed

Advanced [show]


Edge Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a pastel collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his long red fur kept up in a rat tail. His eyes are yellow and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is a Hag in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted arcane powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Edge Paws, Male Tabaxi Cleric 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white coat over a blue low-cut shirt, and a deerstalker hat upon his head. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has no hair. His ears are large.

Personality: Aggressive, abrasive, and angry, Bundrigo embodies much of what other species detest in the Halflings. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family Through the years after Bundrigo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bundrigo's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1300 sp.


Social Check DCs


Oskar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his white hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Oskar studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Adventurer. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Oskar Rakankrak, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)4 (-3) 11 (+0)6 (-2)
Skills Persuasion +0, Religion -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs


Thervan Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His brown hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered south to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Insane, Impulsive, PTSD. Bonds: Nature. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Thervan Drover, Male Half-Elf Expert 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp. Brass mug with jade inlays (200 gp).


Social Check DCs

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