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NPC Generator

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Advanced [show]


Menny Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. Her red hair is still thick. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Menny was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Menny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Menny decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Menny Albaratie, Female Gnome Bard 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)14 (+2) 15 (+2)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1000 sp.


Social Check DCs


Halimath Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears violet trousers with white and yellow striped suspenders. He wears various colorful collared shirts. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy black hair. His blue unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: Born to a pair of adventurers, Halimath grew up listening to his mother's many stories. Cursed with unlife at a very young age, Halimath has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Halimath Rolands, Male Half-Elf Warlock 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 6 (-2)12 (+1) 13 (+1)9 (-1)
Skills Athletics -1, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1700 sp.


Social Check DCs


Pelt Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly clubs and longswords. His long black fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. Pelt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Flaws: Insomniac. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Pelt Of Ivory, Male Tabaxi Expert 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Abad Calm, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black broad hat and black clothes. His white hair is smooth and relatively long. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Abad took refuge in the old dungeon and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly, Forgetful, Depressed. Bonds: Religious, Nature. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Abad Calm, Male Tiefling Adept 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs

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