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NPC Generator

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Advanced [show]


Norsko Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf. His golden hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and a rival would like him out of the picture

Flaws: Racist. Bonds: Job, Mentor, Criminal record. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Norsko Radcliffe, Male Half-Orc Barbarian 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)10 (+0) 9 (-1)8 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Ar-Gul England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, violet shirt, and tan tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Born to a pair of adventurers, Ar-Gul grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Slave. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Ar-Gul England, Male Half-Orc Commoner 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)6 (-2) 5 (-3)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp. Citrine (20 gp).


Social Check DCs


Vanuath Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His auburn hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Vanuath Arnuanna, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 5 (-3)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Finellen Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a blue coat with green slacks. She carries with her a set of longswords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small mountains village. She was taken from her home at a very young age. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Finellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Nature, Slave. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Finellen Aranore, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. 1 Masterwork Musical instrument.


Social Check DCs

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