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NPC Generator

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Advanced [show]


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a slaver, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Einkil Dankil, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is greying and her face has many wrinkles. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Born in the west to a Herbalist, Windy learned a great deal about her mother's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has achieved small success as a Herbalist.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Rich, Job, In love. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Plume, Female Tabaxi Fighter 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)7 (-2) 16 (+3)11 (+0)
Skills History +0, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Bharash Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a green suit, red shirt, and blue tie. He has moderate length blue crest. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Bharash Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Silk rope.


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, pastel cloak, and is pretty ugly. His orange fur is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. Cask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cask decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Criminal record, Rich. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Cask In the Morning, Male Tabaxi Paladin 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs

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