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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frederick Ridley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear grey pants and tee shirts. With a patchy black beard and wild black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: He was raised by priests from a young age. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Gifted. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Ridley, Male Human Wizard 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1200 sp. Chalcedony (80 gp).


Social Check DCs


Arannis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man dresses in blue turtlenecks beneath a pastel coat with white slacks, and sports empty pouches on his belt. With bright chestnut hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Family, Has a crush. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Arannis Floshem, Male Elf Paladin 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Roywyn Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She keeps her black hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Roywyn was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Justice, Gifted. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Roywyn Rofferton, Female Gnome Commoner 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Athletics +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Traulam Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky violet painted plate armor. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Traulam studied abroad. Traulam was born on a far western mountains where she grew up under the tutelage of her father, an expert Knight. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Gifted. Bonds: Immigrant, Attractive, Adventurer. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Traulam Beitz, Female Half-Elf Expert 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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