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NPC Generator

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Advanced [show]


Jarsali Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with blue highlights, and long brown pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her silver hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Secretive. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Jarsali Meliamne, Female Half-Elf Wizard 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 120 gp.


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his glaive. His fur is yellow and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Poor, Military, Religious. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Great Plume, Male Tabaxi Ranger 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp.


Social Check DCs


Lilith Random, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear green pants and tee shirts. Her silver hair is long and unkept. Her eyes are silver and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She is greedy; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lilith Random, Female Tiefling Expert 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)9 (-1) 9 (-1)17 (+3)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Harann Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, wearing green shirts, loose pants, and blazers most of the time. She has done her best to style her silver crest to look like a famous performer. She has gold eyes and a green hat with a grey feather.

Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast forest. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Harann Jerynomonis, Female Dragonborn Druid 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 6
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 9 (-1)6 (-2) 8 (-1)13 (+1)
Skills Investigation +0, Sleight of Hand -2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -2 / 1d6-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Pink pearl (40 gp).


Social Check DCs

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