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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Clifford, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her brown hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: To be a Carter again; and expand her business

Flaws: Ugly, Insane, Mundane. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Sarah Clifford, Female Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Silver comb with moonstones (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. His moppish red hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Bonds: Immigrant, Enemies, Religious, Mentor. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Boddynock Daergel, Male Gnome Adept 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)6 (-2) 6 (-2)13 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Jasper (60 gp).


Social Check DCs


Jasmine Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and very much looks the part of a Knight. Her skin is also unnaturally pale. Her auburn hair is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: This woman loves music and to teach people music more than just about anything. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Knight business at a young age. She worked as a nervous Knight and found it very stressful. She became a Knight soon after.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Jasmine Elderberry, Female Halfling Fighter 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)13 (+1) 10 (+0)9 (-1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Williamina Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and she perpetually has her shield ready. She has styled her chestnut hair well, parting it to the right. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has a small toy that she constantly fidgets with.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.

Motivation: Revenge; and someone believes her a fraud

Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Religious, Mentor. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Williamina Yardley, Female Human Ranger 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Moss agate (13 gp). Obsidian (13 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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