Reddlepop Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear tan clothing when she does not wear armor. Her brown hair is cut short with large spiked bangs in the front. Her eyes are green and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Reddlepop would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Valafar Open, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear black tank tops with red pants. He has moderate length black hair. His eyes are red.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Logical, Fighting. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Mary Compton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is renowned for her bright brown dresses and hats. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are gray and catlike.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She feeds upon the attention of others.
History: Mary was born in the west. At a young age she loved to build and create. Her first spouse was a Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Her spouse's relatives view her with great suspicion; and she is terrified, and will act out of fear
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: Just what you see.
Everard Berkeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a brown and violet robe with the hood down. He has done his best to style his blonde hair to look like a famous performer. His blue eyes are passionate and lively.
Personality: Eccentric and domineering, Everard will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Healer, who enjoyed hunting, Everard was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has worked as a Junk Dealer like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Philantrophist. Bonds: Poor, Nature, Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 110 pp.
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