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NPC Generator

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Advanced [show]


Therlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She is physically well-built. She wears a wide-brimmed hat to cover her moderate length white hair. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom; and she is terrified, and will act out of fear

Flaws: Mundane, Insane, Fearful. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Therlin Gorunn, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Oriff Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female has a large brown mantle and cape that has been intricately interwoven into her yellow robe. She is tall, broad shouldered and powerfully built. Her moppish red hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Calm and collected, she is a well trained Navigator. Further she is a bit of a stoner and is frequently out of it.

History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Junk Dealer, but she got bored and became a Navigator. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Job, Poor, Enemies. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Oriff Lutgehr, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. 2 Thunderstones.


Social Check DCs


Two Llamas Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel broad hat and pastel clothes. She is bristling with hidden weapons, mostly clubs and longswords. She wears a broad hat to hide her balding. This yellow eyed westerner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Further she is a bit of a stoner and is frequently out of it.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Criminal record, Military, Enemies. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Two Llamas Timber, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. Lapis lazuli (14 gp). Amber (80 gp). Zircon (60 gp).


Social Check DCs


Sark Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with music.

History: A powerful necromancer made him what he is. Sark liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Terse. Bonds: Mentor, Nature. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Sark Thornton, Male Half-Orc Monk 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)6 (-2) 12 (+1)2 (-4)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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