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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raymond Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright yellow suits and hats, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a rose scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Flaws: Insane, Ugly. Bonds: Family, Poor, Adventurer, Religious. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Raymond Solvenstein, Male Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Performance +2, Stealth +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. She has moderate length gray fur. Her amber eyes have a joyful gleam in them most of the time.

Personality: Cask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Barkeep, who enjoyed hunting, Cask was taken on many hunting expeditions. A gifted student she started as a Barkeep, but she got bored and became a Locksmith. In the meantime she has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to share knowledge with the world

Ideals: Artistic, Logical. Bonds: Adventurer, Nature, Job. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Cask Shoe, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 18 (+4)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 14
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Emeny Marlee, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a fancy grey dress. Her hair is white, silky, and of moderate length. She has amber eyes and a grey hat with a black feather.

Personality: She has a massive crush on the younger sibling of the Sellsword who has hired her part-time. She has all her life been fascinated with singing.

History: She was born in the south, but her parents moved at a very young age to the west. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she's in love

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Has a crush, Immigrant, Rich. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Emeny Marlee, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Oren grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Oren Warmwater, Male Halfling Aristocrat 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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