Matilda Bentham, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. She keeps her long black hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.
Personality: Calm and collected, she is a well trained Miller. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in a small forest village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and to be a guard again
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Nature, Religious. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 8 (-1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 50 gp.
Audhild Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She wears a grey Stetson hat and grey clothes. She has done her best to style her auburn hair to look like a famous performer. Her eyes, though not visible through her cowl, are hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her mother raised her in a mountain cabin. Like her father and her brother before her, after school she went straight into learning to become a Seamstress. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.
Motivation: She is content; and sabotage a competitor
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature, Job. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Agatha Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with red socks and a vest with buckled shoes. She carries with her a set of shields on her belt, each one with a aquamarine on the hilt. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise gray.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Agatha is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their son. She worked as a Scribe, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a scribe and was forced into it by her family
Ideals: Fighting, Gifted. Bonds: Attractive, Family, Rich. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Frug Timbers, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His black hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Frug does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 2 years.
Motivation: Sabotage a competitor; and to be a fortune-teller again
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Military, Rich. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 70 gp.
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