Galinndan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is renowned for his bright tan suits and hats. He has dyed his greying auburn hair a little too much giving a sharp auburn color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he would like to get married and retire
Flaws: Insomniac, Shy, Disease. Bonds: Has a crush, Adventurer. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points -6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 1 (-5) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Half-Plate. 1 Banded mail.
Oriff Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. Her eyes are gray.
Personality: A deeply religious woman she believes everything happens for a reason. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Oriff was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was granted martial powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Philantrophist. Bonds: Poor, Slave, Religious, Military. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Kaladan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy scarlet crest. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His crest is cut close to his head. His eyes are gold.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kaladan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kaladan. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kairon Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'6" southern man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His blue hair is still thick. His skin is flawless and his silver eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out north to avoid the crime he committed. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Disease, Insane, Insomniac. Bonds: Attractive, Criminal record. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Silver pearl (140 gp). 1 Masterwork Common Melee.
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