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NPC Generator

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Advanced [show]


Nordak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. With a patchy white beard and wild white hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Nature, Criminal record. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Nordak Daerdahk, Male Dwarf Cleric 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 7 (-2)10 (+0)
Skills Deception +2, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Henry Willoughby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large grey mantle and cape that has been intricately interwoven into his green robe. His blonde hair is lengthy and is close to two feet long. He has green eyes and a grey hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Adventurer, Poor, Criminal record. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Willoughby, Male Human Barbarian 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 7 (-2)14 (+2) 17 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 20 pp.


Social Check DCs


Trym Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in yellow turtlenecks beneath a black coat with grey slacks. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Disciplined, Gifted, Impeccable. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Caerdonel, Male Half-Elf Druid 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)14 (+2) 7 (-2)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Solid gold idol (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. He keeps his long golden hair kept up in a rat tail. His gray eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Traki was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Philantrophist, Joker, Entrepeneur. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Traki Amastacia, Male Elf Adept 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)18 (+4) 11 (+0)11 (+0)
Skills History +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan, Sylvan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs

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