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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Modean Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear black pants and tee shirts. He wears a small hat to hide his balding. His silver eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Modean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Modean was raised in a hard working conservative environment. He worked as a nervous Spice Merchant and found it very stressful. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To be a Locksmith again; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Modean Pride, Male Tiefling Rogue 3
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. His white hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac. Bonds: Guardian, Military. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Arnold Byron, Male Human Expert 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Thorpe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing red shirts, loose pants, and blazers most of the time. His auburn hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He became a Fisher soon after.

Motivation: He is greedy; and further expansion of business

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Thorpe Bigheart, Male Halfling Aristocrat 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Rock crystal (40 gp).


Social Check DCs


Oskar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast desert. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted, Opinionated. Bonds: Adventurer, Attractive, Nature. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Oskar Eversharp, Male Dwarf Commoner 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 14 (+2)6 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Malachite (7 gp). Chalcedony (30 gp).


Social Check DCs

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