Rohesia Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her brown hair has been sun bleached extensively. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Rohesia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.
Motivation: She wants revenge against giants.
Ideals: Athletic. Flaws: Addict, Sensitive. Bonds: Enemies, Poor. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 7 (-2) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 7 Acid flasks.
Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, brown, dusty cloak, he is not a threatening figure. He has no hair. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Barendd's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Family, Religious. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Astaro Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears black trousers with green and blue striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are gold.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Astaro took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to get laid; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Professionalism, Artistic. Bonds: Enemies, Nature, Has a crush. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Manea Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. She has styled her chestnut hair well, parting it to the left. She has white eyes.
Personality: She is happy with her job as a Bookbinder. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Bookbinder, Manea learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the north; and to be a mayor again
Ideals: Entrepeneur. Flaws: PTSD, Ugly. Bonds: Job, Religious. Occupation: Bookbinder
Voice: Posh accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 70 gp.
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